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  • Wireless not working with an Atheros AR9285

    - by Neeraj
    I recently installed Ubuntu 12.04 and found my wireless card is not detected by OS. I tired to detect it by network manager but still it is not get output of the required command: toor@Linux:~$ sudo lshw -class network *-network description: Ethernet interface product: AR8131 Gigabit Ethernet vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: c0 serial: f0:de:f1:9e:22:4d size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vpd bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.0-NAPI duplex=full firmware=N/A ip=124.123.227.84 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:44 memory:f2400000-f243ffff ioport:2000(size=128) *-network UNCLAIMED description: Network controller product: AR9285 Wireless Network Adapter (PCI-Express) vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:04:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:f2500000-f250ffff and toor@Linux:~$ rfkill list all 0: ideapad_wlan: Wireless LAN Soft blocked: yes Hard blocked: no 1: ideapad_bluetooth: Bluetooth Soft blocked: yes Hard blocked: no Please let me know what more info is required to resolve it.

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  • Réparer les dégâts du faux-positif de McAfee pourrait prendre des semaines, la société "étudie une m

    Mise à jour du 23/04/10 Réparer les dégâts du faux-positif de McAfee prendrait 30 minutes Par PC, la société étudie "une manière pour que cela ne se reproduise plus jamais" Amrit Williams, directeur de la technologie de Big Fix - une société spécialisée dans la gestion de la sécurité informatique - estime que les problèmes provoqués par le faux-positif de la mise à jour de McAfee (lire ci-avant) vont être particulièrement épineux à résoudre. Dans une déclaration au quotidien américain USA Today, il affirme qu'il « n'y a aucun moyen d'automatiser le processus ». D'après lui, réparer les dégâts devra se faire mac...

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  • What Linux platform is Ubuntu Server

    - by Graeme
    I'm just trying to get an old HP ML150 up and running to learn on. I've installed ubuntu server on it and have found the drivers are all not installed. HP has drivers but I have no clue what platform to download.This is what I have to choose from. » Novell NetWare 6.5 » Red Hat Enterprise Linux 4 (AMD64/EM64T) » Red Hat Enterprise Linux 4 (x86) » Red Hat Enterprise Linux 5 Server (x86) » Red Hat Enterprise Linux 5 Server (x86-64) » SCO OpenServer 5 » SCO OpenServer 6 » SCO UnixWare 7 » SUSE Linux Enterprise Server 10 (AMD64/EM64T) » SUSE Linux Enterprise Server 10 (x86) » SUSE Linux Enterprise Server 9 (AMD64/EM64T) » SUSE Linux Enterprise Server 9 (x86) Any suggestions? Thank you in advance guys for your help.

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  • McAfee propose un remboursement "raisonnable" et deux années supplémentaires de mises à jour aux vic

    Mise à jour du 27/04/10 McAfee propose un remboursement « raisonnable » aux particuliers Victimes de sa bourde et deux ans de mises à jour à ses clients fidèles Après sa bourde (lire ci-avant), McAfee s'engage à couvrir les frais de réparation des PC impactés par son faux-positifs. Les PC des particuliers, s'entend. Une catégorie de clients qui a, en plus, été la plus exposée à un « Google Bombing » particulièrement malveillant suite à la médiatisation de l'affaire (lire ci-avant). Les modalités pour le remboursement des « dépenses raisonnables » (sic) restent encore à fixer. Par ailleurs, McAfee offre une exten...

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  • Déclin des ventes de processeurs Atom par Intel, l'âge d'or des netbooks est-il en train de s'acheve

    Mise à jour du 27.04.2010 par Katleen Déclin des ventes de processeurs Atom par Intel, l'âge d'or des netbooks est-il en train de s'achever ? Les spécialistes de l'analyse de marché de chez IDC pensent que le phénomène des netbooks à atteint son apogée. Des chiffres provenant d'Intel confirmeraient cette hypothèse. En effet, les ventes de processeurs Intel Atom pour appareils mobiles sont en déclin. Cette chute inverse la tendance des derniers mois où la puce représentait un large pourcentage des exports de processeurs mobiles. Intel envoie en effet la majorité de ses processeurs Atom à des fabriquants de Netbooks, ces ordinateurs portables miniatures à prix réduit.

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  • CodePlex Daily Summary for Sunday, October 14, 2012

    CodePlex Daily Summary for Sunday, October 14, 2012Popular ReleasesJsQueryExpression: Initial release: Initial release is aimed to present a public view for community. It is in your own risk to use it in a production environment. Please send feedbacks with your experiences.ZXMAK2: Version 2.6.4.0: - added RZX playback - fix Reset behaviorDroid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. Update 14.Oct.2012 - Client side access fixed NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:Goog...mojoPortal: 2.3.9.3: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2393-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...OstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. Updated: I'm added an example for this question. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial ...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Picturethrill: Version 2.10.7.0: Major FeaturesWindows 8 Support!!! Picturethrill is fully tested on latest Windows 8. Try it now.New AboutPicturethrill Dialog Available from "Advanced" window. Describes Version, Developers and other infoFull Installation Information in Control Panel Picturethrill in ControlPanel has full information, including Version and Size. Minor Bug FixesImproved Logging AppDomain Unhandled Exception Logging Delete WallpaperDownload Folder (Saves Diskspace) Advanced Settings "Close" button bug ...New Projects_p2: Testing rest.A Standard Programmatic Interface for Asynchronous Operations: The project codename "Indigo" is a prototype implementation of the N3327 proposal to JTC1/SC22/WG21AlgoritmTeorija: Some work for KTU.ASP.Net WebAPI Sample: Web API and knockout test drive For full details [url:http://magedfarag.wordpress.com/2012/10/13/asp-net-web-api-knockout-test-drive/]CDMA Messaging: .NET CDMA Messaging LibraryChimera USB: This project integrates flash memory sticksdream drumming: a win8 Metro GameInteractivity Libraries for Windows Store App: System.Windows.Interactivity ? Windows ????????????。 Windows ??????? Trigger ? Behavior ???????。Knapsack: This projects goal is to share different algorithms coded in .NET to solve the KnapSack problem.NOSDC: The Northern Ontario Software Developer Community (NOSDC) brings together software developers from all over Northern Ontario to expand and share our knowledge asumtwonumbers: This is a simple code to sum two numbers by WeamSVConnect: Lightweight and efficient SOAP client library for Java (Android platform) to connect Java with WCF services.TFS 2012 Server/service Setup for Demo: Set up a TFS 2012 Server/Service demo environment in less than 1 minute now! Web API Spatial Formatters: Web API Formatters for providing simple spatial data services that can be easily integrated into a range of mapping toolkits. WillCall: A stab at a schcheduler.yongyou_web_b: Summary

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  • after i typed in my username then it just quit the window and do nothing

    - by Bosco S. Chan
    I have a vaio VGN-FJ270P/B laptop which originally installed a windows xp professional in it. Last week, i had enough about the speed of windows and bought a brand new fresh SSD [M5S 128GB] and 2 new RAMS [1GB x2]. And i used my desktop to install a LiveUSB and downloaded the latest ubuntu and installed it [Universal USB Installer + Ubuntu 12.04.1]. All seems find through partition and typing my username and password. just after i typed in my password, i pressed continue and then it pop-up the window about choosing the profile picture for my account and it immediately disappear and went doing nothing. What's happening with it? any help would be appreciate...! Thanks!! Bosco

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  • Best sites to find good .NET Developers

    - by Mag20
    I am looking for good sites to post a position for a .NET developer. I already tried: Craig's list got about 10 resumes, but most couldn't answer our technical questions StackOverflow Careers no responses What sites did you have success with finding good developers? UPDATE 1: Wanted to provide some more information: My company is in NJ. We are a small startup. Less then 10 people. Monster, Dice, CareerBuilder all charge like $500 a month per posting. Seems a bit much. Also only Dice is specifically targeting technical positions. With monster and career builder I am a bit worried about having to go through hundreds of resumes that don't apply.

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  • High resolution CLI?

    - by Mike Williamson
    I want the resolution of my console to match my screen resolution(1440x900). 1024x768 works fine but for some reason when I put 1440x900 when I switch to ttyX the command prompt is almost right off the bottom of the screen! The Ubuntu splash screen goes off the edge of the screen during boot as well. Here is my /etc/default/grub 4 GRUB_DEFAULT=0 5 GRUB_HIDDEN_TIMEOUT=0 6 GRUB_HIDDEN_TIMEOUT_QUIET=true 7 GRUB_TIMEOUT=10 8 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` 9 GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" 10 GRUB_CMDLINE_LINUX="" 11 GRUB_GFXMODE=1440x900 12 GRUB_GFXPAYLOAD_LINUX=keep How do I get my CLI resolution to be 1440x900?

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  • Ubuntu 10.04 recognizing USB 2.0 external HD as USB 1.1

    - by btucker
    When I connect the USB 2.0 drive I see this: usb 1-4.3: new full speed USB device using ohci_hcd and address 5 so I know it's getting seen as USB 1.1. usb-devices shows that it really is USB 2.0 and connected to a USB 2.0 hub: T: Bus=01 Lev=01 Prnt=01 Port=03 Cnt=01 Dev#= 2 Spd=12 MxCh= 4 D: Ver= 2.00 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=05e3 ProdID=0608 Rev=77.61 S: Product=USB2.0 Hub C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=100mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub T: Bus=01 Lev=02 Prnt=02 Port=01 Cnt=01 Dev#= 4 Spd=12 MxCh= 0 D: Ver= 2.00 Cls=00(>ifc ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=13fd ProdID=1340 Rev=02.10 S: Manufacturer=Generic S: Product=External C: #Ifs= 1 Cfg#= 1 Atr=c0 MxPwr=2mA I: If#= 0 Alt= 0 #EPs= 2 Cls=08(stor.) Sub=06 Prot=50 Driver=usb-storage It seems the problem is that root hub is: T: Bus=01 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=12 MxCh=10 D: Ver= 1.10 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0001 Rev=02.06 S: Manufacturer=Linux 2.6.32-25-server ohci_hcd S: Product=OHCI Host Controller S: SerialNumber=0000:00:02.0 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub And there's no mention of ehci_hcd. lsusb -t gives me: /: Bus 01.Port 1: Dev 1, Class=root_hub, Driver=ohci_hcd/10p, 12M |__ Port 4: Dev 2, If 0, Class=hub, Driver=hub/4p, 12M |__ Port 2: Dev 4, If 0, Class=stor., Driver=usb-storage, 12M |__ Port 3: Dev 5, If 0, Class=stor., Driver=usb-storage, 12M |__ Port 6: Dev 3, If 0, Class=stor., Driver=usb-storage, 12M It seems like I'm missing something which would allow the OS to see USB 2.0 devices. Can anyone point me in the right direction? EDIT Full lsusb -v output: Bus 001 Device 005: ID 13fd:1340 Initio Corporation Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 idVendor 0x13fd Initio Corporation idProduct 0x1340 bcdDevice 2.10 iManufacturer 1 Generic iProduct 2 External iSerial 3 57442D574341595930323337 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 32 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xc0 Self Powered MaxPower 2mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 2 bInterfaceClass 8 Mass Storage bInterfaceSubClass 6 SCSI bInterfaceProtocol 80 Bulk (Zip) iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x02 EP 2 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 0 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0001 Self Powered Bus 001 Device 002: ID 05e3:0608 Genesys Logic, Inc. USB-2.0 4-Port HUB Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 9 Hub bDeviceSubClass 0 Unused bDeviceProtocol 0 Full speed (or root) hub bMaxPacketSize0 64 idVendor 0x05e3 Genesys Logic, Inc. idProduct 0x0608 USB-2.0 4-Port HUB bcdDevice 77.61 iManufacturer 0 iProduct 1 USB2.0 Hub iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 25 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xe0 Self Powered Remote Wakeup MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 9 Hub bInterfaceSubClass 0 Unused bInterfaceProtocol 0 Full speed (or root) hub iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0001 1x 1 bytes bInterval 255 Hub Descriptor: bLength 9 bDescriptorType 41 nNbrPorts 4 wHubCharacteristic 0x00e0 Ganged power switching Ganged overcurrent protection Port indicators bPwrOn2PwrGood 50 * 2 milli seconds bHubContrCurrent 100 milli Ampere DeviceRemovable 0x00 PortPwrCtrlMask 0xff Hub Port Status: Port 1: 0000.0100 power Port 2: 0000.0103 power enable connect Port 3: 0000.0103 power enable connect Port 4: 0000.0100 power Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 9 Hub bDeviceSubClass 0 Unused bDeviceProtocol 1 Single TT bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0001 Self Powered Bus 001 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 1.10 bDeviceClass 9 Hub bDeviceSubClass 0 Unused bDeviceProtocol 0 Full speed (or root) hub bMaxPacketSize0 64 idVendor 0x1d6b Linux Foundation idProduct 0x0001 1.1 root hub bcdDevice 2.06 iManufacturer 3 Linux 2.6.32-25-server ohci_hcd iProduct 2 OHCI Host Controller iSerial 1 0000:00:02.0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 25 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xe0 Self Powered Remote Wakeup MaxPower 0mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 9 Hub bInterfaceSubClass 0 Unused bInterfaceProtocol 0 Full speed (or root) hub iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0002 1x 2 bytes bInterval 255 Hub Descriptor: bLength 11 bDescriptorType 41 nNbrPorts 10 wHubCharacteristic 0x0002 No power switching (usb 1.0) Ganged overcurrent protection bPwrOn2PwrGood 1 * 2 milli seconds bHubContrCurrent 0 milli Ampere DeviceRemovable 0x00 0x00 PortPwrCtrlMask 0xff 0xff Hub Port Status: Port 1: 0000.0100 power Port 2: 0000.0100 power Port 3: 0000.0100 power Port 4: 0000.0103 power enable connect Port 5: 0000.0100 power Port 6: 0000.0103 power enable connect Port 7: 0000.0100 power Port 8: 0000.0100 power Port 9: 0000.0100 power Port 10: 0000.0100 power Device Status: 0x0003 Self Powered Remote Wakeup Enabled

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  • How to set up bridged networking in Xen?

    - by Joe Carr
    I have 2 domU virtual machines installed on a 11.10 Oneiric Dom0. My internal network is on the 192.168.1 subnet, and when the domU's start, they get ips on the 192.168.122 subnet. I have attempted to follow the instructions here : http://wiki.kartbuilding.net/index.php/Xen_Networking xend-config.sxp is configured correctly, but neither of my domU's have a config file in /etc/xen to modify. ifconfig reports that I have the following devices : eth0, lo, tap3.0, vif3.0, vif4.0, virbr0 bridge-utils is installed. I also just attempted to follow these steps : http://serverfault.com/questions/233201/bringing-the-xenbr0-interface-up-on-xen-under-ubuntu-8-04 sudo brctl addbr xenbr0 sudo brctl addif xenbr0 vif3.0 device vif3.0 is already a member of a bridge; can't enslave it to bridge xenbr0. Any ideas on next steps are greatly appreciated!

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  • Thinkpad T530 with Optimus and Docking Station

    - by Vic Boudolf
    I have a Lenovo Thinkpad T530 with Optimus video, which is not supported on 12.04.1. I don't normally need the discrete (nVidia) graphics, so I turn it off in the BIOS settings to achieve longer battery life (and so that the screen dimmer will work), but when placed in the docking station, the integrated (Intel) graphics don't power the HDMI ports. (The VGA port does work, but I want to focus on the HDMI.) This means I have to change the BIOS settings constantly. Is there any way to have the system detect the docking station and power up/enable the discrete graphics accordingly? I don't need to do it on the fly. Just at startup. This post suggests that bumblebee can turn the discrete graphics on and off for specific applications, but I just want to turn it on or off. [2 suggests that vga_switcheroo will not work with nVidia Optimus.

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  • Cannot mount Android phone and sync with Banshee

    - by Brett Alton
    I can't get my LG Optimus One to sync with Banshee. I read somewhere that the root needs to have an empty file called '.is_audio_player'. I did that and it still doesn't mount. I ran dmesg however and it appears that the card is unmounting before I even have a change to run Banshee. [ 7250.321359] usb 1-1.4: new high speed USB device using ehci_hcd and address 10 [ 7250.444795] scsi12 : usb-storage 1-1.4:1.0 [ 7251.567946] scsi 12:0:0:0: Direct-Access Multiple Card Reader 1.00 PQ: 0 ANSI: 0 [ 7251.568839] sd 12:0:0:0: Attached scsi generic sg3 type 0 [ 7252.232433] sd 12:0:0:0: [sdc] 15564800 512-byte logical blocks: (7.96 GB/7.42 GiB) [ 7252.233299] sd 12:0:0:0: [sdc] Write Protect is off [ 7252.233306] sd 12:0:0:0: [sdc] Mode Sense: 03 00 00 00 [ 7252.233309] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.235658] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.235666] sdc: sdc1 [ 7252.239132] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.239140] sd 12:0:0:0: [sdc] Attached SCSI removable disk [ 7272.573437] usb 1-1.4: USB disconnect, address 10 Suggestions?

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  • MPD to play music to single channel of my multi-channel card?

    - by hany tawfik
    I installed an Ubuntu 12-04 LTS server for a special background music application of mine, where I am using the server with an Asus Xonar DS sound card. The installation is successful, the MPD is working, the sound card is working with Alsa and its libraries installed accept for Alsa-oss. Alsamixer is working fine with left/right sides of each channel volume control through Q/Z letters shortcut when alsamixer is open in terminal . using the command " speaker-test -Dplug:surround71 -c8 -l1 -twav " I can hear every voice message coming out from the card at the right connector, so "front right/ front left" voice message are coming from first output in the card back, while the other outputs are silent..so on. The problem is that MPD is playing on all outputs simultaneously the same audio. I have been trying various configurations for the last 12 days with out any success, including trying to put mappings in the /etc/asound.conf Can any body help me achieve the above, or direct me to the right configuration of MPD or asound.conf

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  • Oracle NoSQL Database Exceeds 1 Million Mixed YCSB Ops/Sec

    - by Charles Lamb
    We ran a set of YCSB performance tests on Oracle NoSQL Database using SSD cards and Intel Xeon E5-2690 CPUs with the goal of achieving 1M mixed ops/sec on a 95% read / 5% update workload. We used the standard YCSB parameters: 13 byte keys and 1KB data size (1,102 bytes after serialization). The maximum database size was 2 billion records, or approximately 2 TB of data. We sized the shards to ensure that this was not an "in-memory" test (i.e. the data portion of the B-Trees did not fit into memory). All updates were durable and used the "simple majority" replica ack policy, effectively 'committing to the network'. All read operations used the Consistency.NONE_REQUIRED parameter allowing reads to be performed on any replica. In the past we have achieved 100K ops/sec using SSD cards on a single shard cluster (replication factor 3) so for this test we used 10 shards on 15 Storage Nodes with each SN carrying 2 Rep Nodes and each RN assigned to its own SSD card. After correcting a scaling problem in YCSB, we blew past the 1M ops/sec mark with 8 shards and proceeded to hit 1.2M ops/sec with 10 shards.  Hardware Configuration We used 15 servers, each configured with two 335 GB SSD cards. We did not have homogeneous CPUs across all 15 servers available to us so 12 of the 15 were Xeon E5-2690, 2.9 GHz, 2 sockets, 32 threads, 193 GB RAM, and the other 3 were Xeon E5-2680, 2.7 GHz, 2 sockets, 32 threads, 193 GB RAM.  There might have been some upside in having all 15 machines configured with the faster CPU, but since CPU was not the limiting factor we don't believe the improvement would be significant. The client machines were Xeon X5670, 2.93 GHz, 2 sockets, 24 threads, 96 GB RAM. Although the clients had 96 GB of RAM, neither the NoSQL Database or YCSB clients require anywhere near that amount of memory and the test could have just easily been run with much less. Networking was all 10GigE. YCSB Scaling Problem We made three modifications to the YCSB benchmark. The first was to allow the test to accommodate more than 2 billion records (effectively int's vs long's). To keep the key size constant, we changed the code to use base 32 for the user ids. The second change involved to the way we run the YCSB client in order to make the test itself horizontally scalable.The basic problem has to do with the way the YCSB test creates its Zipfian distribution of keys which is intended to model "real" loads by generating clusters of key collisions. Unfortunately, the percentage of collisions on the most contentious keys remains the same even as the number of keys in the database increases. As we scale up the load, the number of collisions on those keys increases as well, eventually exceeding the capacity of the single server used for a given key.This is not a workload that is realistic or amenable to horizontal scaling. YCSB does provide alternate key distribution algorithms so this is not a shortcoming of YCSB in general. We decided that a better model would be for the key collisions to be limited to a given YCSB client process. That way, as additional YCSB client processes (i.e. additional load) are added, they each maintain the same number of collisions they encounter themselves, but do not increase the number of collisions on a single key in the entire store. We added client processes proportionally to the number of records in the database (and therefore the number of shards). This change to the use of YCSB better models a use case where new groups of users are likely to access either just their own entries, or entries within their own subgroups, rather than all users showing the same interest in a single global collection of keys. If an application finds every user having the same likelihood of wanting to modify a single global key, that application has no real hope of getting horizontal scaling. Finally, we used read/modify/write (also known as "Compare And Set") style updates during the mixed phase. This uses versioned operations to make sure that no updates are lost. This mode of operation provides better application behavior than the way we have typically run YCSB in the past, and is only practical at scale because we eliminated the shared key collision hotspots.It is also a more realistic testing scenario. To reiterate, all updates used a simple majority replica ack policy making them durable. Scalability Results In the table below, the "KVS Size" column is the number of records with the number of shards and the replication factor. Hence, the first row indicates 400m total records in the NoSQL Database (KV Store), 2 shards, and a replication factor of 3. The "Clients" column indicates the number of YCSB client processes. "Threads" is the number of threads per process with the total number of threads. Hence, 90 threads per YCSB process for a total of 360 threads. The client processes were distributed across 10 client machines. Shards KVS Size Clients Mixed (records) Threads OverallThroughput(ops/sec) Read Latencyav/95%/99%(ms) Write Latencyav/95%/99%(ms) 2 400m(2x3) 4 90(360) 302,152 0.76/1/3 3.08/8/35 4 800m(4x3) 8 90(720) 558,569 0.79/1/4 3.82/16/45 8 1600m(8x3) 16 90(1440) 1,028,868 0.85/2/5 4.29/21/51 10 2000m(10x3) 20 90(1800) 1,244,550 0.88/2/6 4.47/23/53

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  • Modifying RaspberryPi as perfect linux box [on hold]

    - by Jai Hind Rubik's
    I have just bought one Raspberry pi RaspberryPi. I want to load linux kernel there. Actually my plan is to first load kernel ver sion 2.6.* after that one 3.10.* above that and in boot time I want to load 3.10.* (can choose). just after booting, I want to log in there through my windows machine using client like putty or telnet, on telnet I want see following prompt there: login as: root [email protected]'s password: ********** Last login: Thu Aug 21 22:41:07 2014 from 10.78.235.82 [root@debd ~]# [root@debd ~]#ls [root@debd ~]# Documents ... Can any one tell what kind of modification I needed to do for this? I am college student and have less knowledge managing hardware

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  • MIX10 Windows Phone 7 Content Overview

    The tools available at MIX 10 and for public download are a Community Technology Preview, while not feature complete, the tools release at MIX 10 ships with a robust set of functionality. The white papers provide guidance on architecture, development, as well as design. In addition there are code samples and hands-on-labs that cover key topics such as Silverlight, the application bar, splash screen, navigation model, and XNA Game Studio. Training available now: Charles Petzolds preview of Programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What are some high quality Enterprise Architecture conferences or training programs?

    - by Stimy
    I am looking for a conference or training which will give me a broad exposure to enterprise level software architecture. I've been with the same company for 10 years and we've grown to the size where we really need to lay out a framework for the applications which support our company's business. The organic growth over the last 10 years has left us with a tightly coupled and fairly messy set of applications. We need to do a better job at componentizing our business entities and have more rigorous control on the interfaces between those entities and our business processes. I'm looking to get a broad, yet practical exposure on design patterns to support that architecture (SOA, messaging, ESB's etc). I'm hoping to gain insight from folks who have direct experience with implementing or working with what would be considered an enterprise class architecture.

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  • How can I determine which GPU card is running at PCI Express 2.0 x16 & which is using x8?

    - by M. Tibbits
    Is there a way to determine the speed of the PCI Express connection to a specific card? I have three cards plugged in: two Nvidia GTX 480's (one at x16 & and one at x8) one Nvidia GTX 460 running at x8 Is there some way, either by a function call in C or an option to lspci that I can determine the bus speed of the graphics cards? When I only use one of the cards for my CUDA program, I'd like to use the one which is running at x16. Thanks! Note: lspci -vvv dumps out For the two GTX 480s. I don't see any differences that pertain to bus speed. 03:00.0 VGA compatible controller: nVidia Corporation Device 06c0 (rev a3) Subsystem: eVga.com. Corp. Device 1480 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 16 Region 0: Memory at d4000000 (32-bit, non-prefetchable) [size=32M] Region 1: Memory at b0000000 (64-bit, prefetchable) [size=128M] Region 3: Memory at bc000000 (64-bit, prefetchable) [size=64M] Region 5: I/O ports at df00 [disabled] [size=128] [virtual] Expansion ROM at b8000000 [disabled] [size=512K] Capabilities: <access denied> Kernel driver in use: nvidia Kernel modules: nvidia, nvidiafb, nouveau 03:00.1 Audio device: nVidia Corporation Device 0be5 (rev a1) Subsystem: eVga.com. Corp. Device 1480 Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Interrupt: pin B routed to IRQ 5 Region 0: [virtual] Memory at d7ffc000 (32-bit, non-prefetchable) [disabled] [size=16K] Capabilities: <access denied> 04:00.0 VGA compatible controller: nVidia Corporation Device 06c0 (rev a3) Subsystem: eVga.com. Corp. Device 1480 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 16 Region 0: Memory at dc000000 (32-bit, non-prefetchable) [size=32M] Region 1: Memory at c0000000 (64-bit, prefetchable) [size=128M] Region 3: Memory at cc000000 (64-bit, prefetchable) [size=64M] Region 5: I/O ports at cf00 [size=128] [virtual] Expansion ROM at c8000000 [disabled] [size=512K] Capabilities: <access denied> Kernel driver in use: nvidia Kernel modules: nvidia, nvidiafb, nouveau 04:00.1 Audio device: nVidia Corporation Device 0be5 (rev a1) Subsystem: eVga.com. Corp. Device 1480 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 64 bytes Interrupt: pin B routed to IRQ 5 Region 0: Memory at dfffc000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> And the only differences I see relate specifically to the memory mapping: myComputer:~> diff card1 card2 3c3 < Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- --- > Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- 7,11c7,11 < Region 0: Memory at d4000000 (32-bit, non-prefetchable) [size=32M] < Region 1: Memory at b0000000 (64-bit, prefetchable) [size=128M] < Region 3: Memory at bc000000 (64-bit, prefetchable) [size=64M] < Region 5: I/O ports at df00 [disabled] [size=128] < [virtual] Expansion ROM at b8000000 [disabled] [size=512K] --- > Region 0: Memory at dc000000 (32-bit, non-prefetchable) [size=32M] > Region 1: Memory at c0000000 (64-bit, prefetchable) [size=128M] > Region 3: Memory at cc000000 (64-bit, prefetchable) [size=64M] > Region 5: I/O ports at cf00 [size=128] > [virtual] Expansion ROM at c8000000 [disabled] [size=512K] 18c18 < Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- --- > Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- 19a20 > Latency: 0, Cache Line Size: 64 bytes 21c22 < Region 0: [virtual] Memory at d7ffc000 (32-bit, non-prefetchable) [disabled] [size=16K] --- > Region 0: Memory at dfffc000 (32-bit, non-prefetchable) [size=16K]

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  • Wired connection stops working suddenly

    - by user90950
    I have Ubuntu 12.04.I was downloading something via aria..and then it suddenly stopped..no connection to Internet. I tried to ping the host but no reply..also tried to ping the route 192.168.250.1 but no reply got a message saying 'Ubuntu 12.04 has experienced internal error'. I restarted system but nothing is sorted out. The wired connection 'establishes' but I am not able to use Internet or ping either to host/route/8.8.8.8. The wireless is working fine and it does connect to Internet. I have a static IP address for wired connection and it does connect to Internet on Windows OS installed on this same Laptop with same IP settings.. please suggest how do i get my wired connection start working properly again..

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  • How do I disable changing proxy settings?

    - by gap
    I've got several machines, running 14.04.1, for kids to access. Each machine has accounts for each kid, as well accounts for several adults. Although I've set a system wide proxy use policy, it doesn't get used by Chrome. Instead, I had to log into each kids account and set a proxy use policy, pointing to tinyproxy/dansguardian, for safe internet access. The problem is that, should the kids get an ounce of computer savvy, they'll figure out that they can launch the proxy settings config panel from Unity, then change the proxy settings to None, and completely bypass the "safe" internet scheme I've setup. Can anyone tell me how I can disable those user accounts from being able to modify their proxy settings (not the "system wide" ones... those arent used.. this is the per-user settings). Thanks

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  • System freezes while not in use, how do I fix this?

    - by PHLAK
    Bare with me, the following is a bit winded. I have Ubuntu 10.10 Desktop 64-bit installed on my laptop and up until a few weeks ago it has been running great. Then one day, while I was not using the laptop it froze. I was logged in as my user but had locked the screen locked and closed the lid. I didn't notice that it had frozen until I opened the lid and wiggled the mouse to try and log in. The screen remained black and I got no response. I immediately tried Alt + F2, F3, F4, etc. but got no response. The only thing I could do was hold the power button to power off the machine. The freezing has happened as quickly as within 10-20 minutes of the system being logged off and lid closed and as long as 4-6 hours. My machine is NOT configured to go into standby when plugged in and this has happened both on AC power and battery. Troubleshooting I have performed: I uninstalled programs I knew that I had installed between when it was working fine and having problems. Those programs were CrashPlan, Shutter and Conky. After uninstalling ALL of these programs the freezing still occurs. Next, I decided to SSH into the machine from my desktop and leave an htop and tail of the syslog running. Here are screenshots of the last thing shown on both when the system froze: htop, syslog Here is a dump of my syslog after another freeze. The freeze happened at 9:14 and I didn't notice it until about 10 minutes later and rebooted, hence the 10 minute gap from 9:14 to 9:24. In the above syslog dump I noticed a lot of NVRM: os_raise_smp_barrier(), invalid context! and upon investigating that message learned it was from the proprietary Nvidia driver I had installed. Thinking this could be part of the problem I uninstalled the Nvidia driver and reverted to using the Nouveau driver. The computer still froze after a few hours. Lastly, thinking the problem could be caused by overheating I used compressed air to blow out any dust in the CPU vents and all other openings on the laptop. None of the above troubleshooting has helped and the freezing still occurs. What other steps can I take to troubleshoot and/or fix this problem? Note: Yesterday X started to eat up a lot of CPU power and eventually froze my system while I was forwarding an X session over SSH (from another PC to my laptop). I'm unsure if this is related or not as it doesn't match any of the symptoms of the problem above. Aside from this, the system has never frozen while in use, even under heavy load. EDIT: I just ran Memtest86+ and it made it through two passes without any errors. Just eliminating possible causes here.

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  • How many lines of code can a C# developer produce per month?

    - by lox
    An executive at my workplace asked me and my group of developers the question: How many lines of code can a C# developer produce per month? An old system was to be ported to C# and he would like this measure as part of the project planning. From some (apparently creditable) source he had the answer of "10 SLOC/month" but he was not happy with that. The group agreed that this was nearly impossible to specify because it would depend on a long list of circumstances. But we could tell that the man would not leave (or be very disappointed in us) if we did not come up with an answer suiting him better. So he left with the many times better answer of "10 SLOC/day" Can this question be answered? (offhand or even with some analysis)

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  • Farseer tutorial for the absolute beginners

    - by Bil Simser
    This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine). Here’s what we’re building: What is Farseer The Farseer Physics Engine is a collision detection system with realistic physics responses to help you easily create simple hobby games or complex simulation systems. Farseer was built as a .NET version of Box2D (based on the Box2D.XNA port of Box2D). While the constructs and syntax has changed over the years, the principles remain the same. This tutorial will walk you through exactly what Emanuele create for Flash but we’ll be doing it using C#, XNA and the Windows Phone platform. The first step is to download the library from its home on CodePlex. If you have NuGet installed, you can install the library itself using the NuGet package that but we’ll also be using some code from the Samples source that can only be obtained by downloading the library. Once you download and unpacked the zip file into a folder and open the solution, this is what you will get: The Samples XNA WP7 project (and content) have all the demos for Farseer. There’s a wealth of info here and great examples to look at to learn. The Farseer Physics XNA WP7 project contains the core libraries that do all the work. DebugView XNA contains an XNA-ready class to let you view debug data and information in the game draw loop (which you can copy into your project or build the source and reference the assembly). The downloaded version has to be compiled as it’s only available in source format so you can do that now if you want (open the solution file and rebuild everything). If you’re using the NuGet package you can just install that. We only need the core library and we’ll be copying in some code from the samples later. Your first Farseer experiment Start Visual Studio and create a new project using the Windows Phone template can call it whatever you want. It’s time to edit Game1.cs 1 public class Game1 : Game 2 { 3 private readonly GraphicsDeviceManager _graphics; 4 private DebugViewXNA _debugView; 5 private Body _floor; 6 private SpriteBatch _spriteBatch; 7 private float _timer; 8 private World _world; 9 10 public Game1() 11 { 12 _graphics = new GraphicsDeviceManager(this) 13 { 14 PreferredBackBufferHeight = 800, 15 PreferredBackBufferWidth = 480, 16 IsFullScreen = true 17 }; 18 19 Content.RootDirectory = "Content"; 20 21 // Frame rate is 30 fps by default for Windows Phone. 22 TargetElapsedTime = TimeSpan.FromTicks(333333); 23 24 // Extend battery life under lock. 25 InactiveSleepTime = TimeSpan.FromSeconds(1); 26 } 27 28 protected override void LoadContent() 29 { 30 // Create a new SpriteBatch, which can be used to draw textures. 31 _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); 32 33 // Load our font (DebugViewXNA needs it for the DebugPanel) 34 Content.Load<SpriteFont>("font"); 35 36 // Create our World with a gravity of 10 vertical units 37 if (_world == null) 38 { 39 _world = new World(Vector2.UnitY*10); 40 } 41 else 42 { 43 _world.Clear(); 44 } 45 46 if (_debugView == null) 47 { 48 _debugView = new DebugViewXNA(_world); 49 50 // default is shape, controller, joints 51 // we just want shapes to display 52 _debugView.RemoveFlags(DebugViewFlags.Controllers); 53 _debugView.RemoveFlags(DebugViewFlags.Joint); 54 55 _debugView.LoadContent(GraphicsDevice, Content); 56 } 57 58 // Create and position our floor 59 _floor = BodyFactory.CreateRectangle( 60 _world, 61 ConvertUnits.ToSimUnits(480), 62 ConvertUnits.ToSimUnits(50), 63 10f); 64 _floor.Position = ConvertUnits.ToSimUnits(240, 775); 65 _floor.IsStatic = true; 66 _floor.Restitution = 0.2f; 67 _floor.Friction = 0.2f; 68 } 69 70 protected override void Update(GameTime gameTime) 71 { 72 // Allows the game to exit 73 if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) 74 Exit(); 75 76 // Create a random box every second 77 _timer += (float) gameTime.ElapsedGameTime.TotalSeconds; 78 if (_timer >= 1.0f) 79 { 80 // Reset our timer 81 _timer = 0f; 82 83 // Determine a random size for each box 84 var random = new Random(); 85 var width = random.Next(20, 100); 86 var height = random.Next(20, 100); 87 88 // Create it and store the size in the user data 89 var box = BodyFactory.CreateRectangle( 90 _world, 91 ConvertUnits.ToSimUnits(width), 92 ConvertUnits.ToSimUnits(height), 93 10f, 94 new Point(width, height)); 95 96 box.BodyType = BodyType.Dynamic; 97 box.Restitution = 0.2f; 98 box.Friction = 0.2f; 99 100 // Randomly pick a location along the top to drop it from 101 box.Position = ConvertUnits.ToSimUnits(random.Next(50, 400), 0); 102 } 103 104 // Advance all the elements in the world 105 _world.Step(Math.Min((float) gameTime.ElapsedGameTime.TotalMilliseconds*0.001f, (1f/30f))); 106 107 // Clean up any boxes that have fallen offscreen 108 foreach (var box in from box in _world.BodyList 109 let pos = ConvertUnits.ToDisplayUnits(box.Position) 110 where pos.Y > _graphics.GraphicsDevice.Viewport.Height 111 select box) 112 { 113 _world.RemoveBody(box); 114 } 115 116 base.Update(gameTime); 117 } 118 119 protected override void Draw(GameTime gameTime) 120 { 121 GraphicsDevice.Clear(Color.FromNonPremultiplied(51, 51, 51, 255)); 122 123 _spriteBatch.Begin(); 124 125 var projection = Matrix.CreateOrthographicOffCenter( 126 0f, 127 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Width), 128 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Height), 0f, 0f, 129 1f); 130 _debugView.RenderDebugData(ref projection); 131 132 _spriteBatch.End(); 133 134 base.Draw(gameTime); 135 } 136 } 137 Lines 4: Declare the debug view we’ll use for rendering (more on that later). Lines 8: Declare _world variable of type class World. World is the main object to interact with the Farseer engine. It stores all the joints and bodies, and is responsible for stepping through the simulation. Lines 12-17: Create the graphics device we’ll be rendering on. This is an XNA component and we’re just setting it to be the same size as the phone and toggling it to be full screen (no system tray). Lines 34: We create a SpriteFont here by adding it to the project. It’s called “font” because that’s what the DebugView uses but you can name it whatever you want (and if you’re not using DebugView for your production app you might have several fonts). Lines 37-44: We create the physics environment that Farseer uses to contain all the objects by specifying it here. We’re using Vector2.UnitY*10 to represent the gravity to be used in the environment. In other words, 10 units going in a downward motion. Lines 46-56: We create the DebugViewXNA here. This is copied from the […] from the code you downloaded and provides the ability to render all entities onto the screen. In a production release you’ll be doing the rendering yourself of each object but we cheat a bit for the demo and let the DebugView do it for us. The other thing it can provide is to render out a panel of debugging information while the simulation is going on. This is useful in tracking down objects, figuring out how something works, or just keeping track of what’s in the engine. Lines 49-67: Here we create a rigid body (Farseer only supports rigid bodies) to represent the floor that we’ll drop objects onto. We create it by using one of the Farseer factories and specifying the width and height. The ConvertUnits class is copied from the samples code as-is and lets us toggle between display units (pixels) and simulation units (usually metres). We’re creating a floor that’s 480 pixels wide and 50 pixels high (converting them to SimUnits for the engine to understand). We also position it near the bottom of the screen. Values are in metres and when specifying values they refer to the centre of the body object. Lines 77-78: The game Update method fires 30 times a second, too fast to be creating objects this quickly. So we use a variable to track the elapsed seconds since the last update, accumulate that value, then create a new box to drop when 1 second has passed. Lines 89-94: We create a box the same way we created our floor (coming up with a random width and height for the box). Lines 96-101: We set the box to be Dynamic (rather than Static like the floor object) and position it somewhere along the top of the screen. And now you created the world. Gravity does the rest and the boxes fall to the ground. Here’s the result: Farseer Physics Engine Demo using XNA Lines 105: We must update the world at every frame. We do this with the Step method which takes in the time interval. [more] Lines 108-114: Body objects are added to the world but never automatically removed (because Farseer doesn’t know about the display world, it has no idea if an item is on the screen or not). Here we just loop through all the entities and anything that’s dropped off the screen (below the bottom) gets removed from the World. This keeps our entity count down (the simulation never has more than 30 or 40 objects in the world no matter how long you run it for). Too many entities and the app will grind to a halt. Lines 125-130: Farseer knows nothing about the UI so that’s entirely up to you as to how to draw things. Farseer is just tracking the objects and moving them around using the physics engine and it’s rules. You’ll still use XNA to draw items (using the SpriteBatch.Draw method) so you can load up your usual textures and draw items and pirates and dancing zombies all over the screen. Instead in this demo we’re going to cheat a little. In the sample code for Farseer you can download there’s a project called DebugView XNA. This project contains the DebugViewXNA class which just handles iterating through all the bodies in the world and drawing the shapes. So we call the RenderDebugData method here of that class to draw everything correctly. In the case of this demo, we just want to draw Shapes so take a look at the source code for the DebugViewXNA class as to how it extracts all the vertices for the shapes created (in this case simple boxes) and draws them. You’ll learn a *lot* about how Farseer works just by looking at this class. That’s it, that’s all. Simple huh? Hope you enjoy the code and library. Physics is hard and requires some math skills to really grok. The Farseer Physics Engine makes it pretty easy to get up and running and start building games. In future posts we’ll get more in-depth with things you can do with the engine so this is just the beginning. Enjoy!

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  • Can we put percentage on amount of work of a certain role in project's lifecycle?

    - by deviDave
    The title may be confusing, but I will elaborate it here. I am trying to figure our how much time and effort each person spend during some project. I divided roles into: - junior developer (works mainly on UI and some light things) - senior developer (develops complex logic, database structures, etc.) - lead developer (leads the team, usually most experienced person) - negotiator/resolver (a person who directly talk to a client trying to either negotiate terms and timeframe or to clarify vagueness presented by a team leader) My AIM is to calculate percentage of role's involvement based on quality, not time (obviously a junior will spend most time in project, but with the least quality). In the end I would get a table which may look like this: Total: 100% ---------------- Junior: 10% Senior: 50% Lead: 30% Negotiator: 10% Can this be achieved? Has anyone found any source which may help me?

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